A Windows 2-D game developed on C++ with Object Oriented Programming using SDL and OpenGL libraries
Game Development principles applied were bounding box collision detection, internal clock management, action and collision, score and data management etc
It is a V/S mode of the game in which the rule is simple, you have to defend yourself, be it from the enemy or the opponent's bullets
Download Link : http://rahul.vide.co.in/down/Space%20Wars%20Multiplayer.zip